The emulation specialist did not integrate straight emulation with the LookingGlass technology, so the gameplay should be speedy. The console can be connected to a TV via a wired HDMI cable, and the games displayed include those with HD resolution. GamePop will be competing with Xbox One, PS4, Ouya, and other Android solutions tailored for mobile-based TV games. Powered by its Android engine, BlueStacks uses its emulation software to run the developer’s apps, and this software is in turn run using Google’s open source code. Sharma said BlueStacks was also careful not to use any Apple code on LookingGlass. Mobile games are providing richer graphics and gameplay and heading towards the living room fast.” “At the same time, this is a natural evolution. “The capability to bring iOS games to TV is unprecedented,” said Subatomic CEO Jamie Gotch. Subatomic, the Fieldrunners tower defense games designer, is one of the gamemakers who are set to try out GamePop. According to BlueStacks CEO Rosen Sharma, “developers really like this because it gives them another way to monetize.” The technology is independent of Apple, so the company can approach iOS developers directly and ask them to modify their games a little to run in the GamePop service. This move makes BlueStacks’ console the first non-Apple device to accomplish such a feat. The virtualization process modifies the Apple games to run on the Android-based console. In this case, though, BlueStacks intercepts these calls and becomes the one to draw the menu. Whenever an app makes a call to an item on the Apple platform menu, it goes to an iOS library so as to draw the menu. This is how the LookingGlass technology works: the platforms are virtualized by BlueStacks on the apps programming interface level.
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